The Great War: Western Front releases today, and it’s probably one of the most brutal and unforgiving real-time strategy games I’ve ever played… which is very, very appropriate for World War 1! Trench warfare requires completely different tactics, sending thousands of men to their deaths to secure just a few more inches on the battlefield amidst the endless rain of artillery shells. In fact, the game is so brutal that there’s already some controversy surrounding the game, suggesting that the AI must surely be cheating (a claim the devs have refuted). Is this just a skill issue, and players have to adjust their expectations and approach to better match WW1? Or is the realism taking away from the fun with seemingly pointless, repetitive, bloody battles that barely move the front line? In this video, I show off most of the features of the game, and discuss my thoughts.
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No copyright infringement intended. The Great War: Western Front copyright is owned by their respective owners which includes but is not limited to Petroglyph Games and Frontier Foundry. I did not make the game (or assets) and do not claim to. I do claim recording the gameplay and associated commentary.
“Doo Dat Wah”
by Jules Gaia
Provided by Epidemic Sound ()
#ww1 #strategy #rts